Reloading a weapon spotting a specimen and therefore cannot be triggered by the voice command menus.
Killing floor scrake voice.
Like in killing floor 1 where you could for instance bind a key to say scrake in the chat and your character would say one of his scrake lines.
Sure you can use need help but it would make it more direct and people know exactly where and what s coming.
The scrake is a giant specimen in killing floor 2.
Some voice files are triggered automatically from certain events eg.
Their most distinctive feature is the nerve controlled chainsaw on.
The most noticeable was its face which resembled classic depictions of frankenstein s monster with its skin even bearing greenish tinge beneath all the blood.
The scrake is a giant specimen that appears in all killing floor games.
The majority however can be triggered manually and keybinds to particular voice files typically accompanied by chat messages such as scrake can be created for manual.
It is classified as a large enemy and is considered extremely high threat.
Scrakes appear as muscular and huge humanoids with a surgeon s mask over their face in addition to a bloodied apron that they wear on their bodies.
This is a montage of most of the new quotes given to the specimens in killing floor as a result of the twisted christmas event.
They are noticeable for being large hulking monstrosities who wear masks and have a chainsaw in place of their right arm.
The scrake s behaviour was almost identical in the killing floor mod the scrake could not rage but it could grab the player however there were several key differences in its appearance.
It is one of the biggest threats outside of bosses along with the fleshpound.
I managed to do the chat part but i m not sure how to use the speech command in kf2.
Does anyone know if it s possible to bind voice commands to keys.