The sharpshooter is the far end of the commando gunslinger sharpshooter continuum trading the rate and fire and mobility of the other perks for increased damage and accuracy especially at long range.
Killing floor level up sharpshooter.
The requirements are 30 for level 1 100 for level 2 700 for level 3 2500 for level 4 5500 for level 5 and 8500 for level 6.
For more information see.
The sharpshooter is particularly adept at killing large zeds dishing out impressive damage with each headshots.
You do not currently have to be playing as a sharpshooter to level it up as long as you are getting headshot kills with sharpshooter weapons it ll count.
In the hands of a level 5 sharpshooter it can stun a scrake with headshots and with a level 6 sharpshooter it can kill a fleshpound on 6 man hoe with 5 headshots 2 less than the lar.
The perks now level up by gaining experience and can level up to a maximum of level 20.
The experience thresholds for sharpshooter are based on headshot kills with the pistols rifles and the crossbow.
The sharpshooters armoury extends to all side arms sniper rifles and the crossbow.
It has same magazine size weight and ammo capacity as the lever action rifle.
Clot buster is pretty good for upgrading since clots usually die in a single head shot and are very weak and slow giving you plenty of time to scope em all out.
They level up by getting headshot kills with perk weapons including the 9mm pistol.
Calamity features the same perks as killing floor but each has their own super move now.
They use long distance rifles or dual wielded handguns to face the zeds.
The sharpshooter is one of the perks in killing floor.
Killing floor 2 perks.
These skills anchor the play style of sharpshooters as they level up.